Thank you for the speedy response. It works!
I might want to argue that players being aware of their own physiologicals might affect them, so I could be including them in-game, hence converting to 0-100.
Search found 2 matches
- Thu Feb 22, 2024 10:59 am
- Forum: Mind Monitor
- Topic: Calculating absolute, extracting absolutes from AF7 & AF8 via extOSC in unity
- Replies: 2
- Views: 1637
- Thu Feb 22, 2024 8:45 am
- Forum: Mind Monitor
- Topic: Calculating absolute, extracting absolutes from AF7 & AF8 via extOSC in unity
- Replies: 2
- Views: 1637
Calculating absolute, extracting absolutes from AF7 & AF8 via extOSC in unity
Hello, another (games) student using the muse2 and unity to create a horror experience that aims to adapt to the players physiologicals. The aim is to enlighten the viability and design challenges of designing games based on a players biofeedback when designing for a VR game. I am having trouble cal...